So, while the idea of mods in the console version of KSP makes sense based on how the pc game is made, it's very unlikely that you'll see mods for the game. Since console development is always NDA, it's not compatible with these licenses, as they don't want the source code going anywhere else, which also represents a security issue. Console manufacturers hate free software and open source licenses. This opens the window for debugging and arbitrary code execution, which is a big no no for console makers. Reach new heights in the critically acclaimed space simulation game Kerbal Space Program with the History and Parts Pack. NASA fans will want to check out Kerbal Space Program, which according to PS Blog officially launches (pun intended :p) on PlayStation 4 this July 12th with. Some mods modify the main code of the game and how it functions (FAR, Deadly Reenty, etc.), while some change it enough to alter game mechanics. Who will pay for these certifications? SQUAD? The mod maker? Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space. And if you fail it, you have to start over. As a matter of fact, certification costs A LOT of money. So, in order for those mods to be implemented or put as add-ons for KSP, they have to be tested and certified as well. Now, the biggest issue with that is the fact that mods, especially in KSP, tend to make certain aspects of the game unstable. Even though consoles nowadays are nothing but specialized PCs, they are way more closed than PCs, which is why you don't see many stuff being ported to consoles, but stuff being made for consoles then being ported to PCs. Kerbal Space Program (KSP) is a space flight simulation video game developed by Mexican studio Squad for Linux, OS X, Windows, PlayStation 4, PlayStation 5. Issues aside (I'll get to those later), console content needs to be certified and tested so its good enough to run on the console. There are a few things that people tend to forget when we talk about mods. Who needs to do silly things like 'know your deltaV' and 'coordinate simultaneous missions' anyway? Mod rants aside, I think the PS store should at least have the basic info mods (like KER and KAC) available for download as DLC, for free of course. SQUAD forgoes even the most basic info mods. Discover a whole star system with unique moons and. Three game modes: Science, Career, and Sandbox. Send your Kerbal crewmembers into space to become heroes. Not much love or respect for console users on this forum, even though we payed the same price if not more for the game. I already started a thread asking the same thing and I didnt get an answer. Construct space stations, massive starships, and surface bases on new planets. 276 194 Posted AugI really want mods for console too but I dont think we are going to get any. Seeing as PS4 KSP is coming out shortly, there's a big problem that faces those who will buy KSP for PS4. Key Features: Build spaceships, rockets, and vehicles using a massive collection of parts.
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